Man I never thought we would get this far into the project but we did. Its weird too because both me and matt are generally lazy people so you would think we would never get anywhere with this thing. Well anyway we started doing items and abilities at the last meeting. items turned out to be one of the easiest parts(except for figuring out twhat we would call the antidote to zombification, that was hard as fuck). We really wanted to make it realistic to whatg it would be like if this happened so we are thinking of making ammo boxes of varying levels of fullness b/c realistically you don't just find full ammo boxes lying on the ground or in an abandoned building. Also instead of making a first aid kit the healing item, it is an actual kit that comes with a number of useful items for different things. The game is coming along well so far and we are happy with it.
We then decided to include abilities that can be "purchased" from the GM at his or your whim such as... umm... I actually didn't think of any of them and so I don't know what any of them are but by my next post I will inform you of some. Well anyway Ive started e-mailing various companies with our idea to see if they are interested in it or to see if they have advice about hoiw we can start off. Well see you next week.
Sunday, May 13, 2007
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